Fight where your country needs you
Pick a side, eat to restore HP, and hit. Better weapons and gear mean bigger hits.
Work a job, train, and fight for your country in a browser war game that runs all day.
Log in between other things. Your company, your unit and your country keep moving while you are away.
Pick a side, eat to restore HP, and hit. Better weapons and gear mean bigger hits.
Farms, mines and oil fields turn your region's deposits into raw materials.


Every offer comes from a player, priced in your country's currency.
Shared supplies and orders.
Immersive gameplay with real consequences: what you raise, wire up and burn shapes the war, the economy and the map.
Defense systems, coal shafts, power plants and recycling centers. Your country's leaders order a level, and every citizen builds it with their own energy.
Lose a region in battle and its buildings lose a level.
Q1 to Q5, ×2.5 effort per levelConstruction drops its own equipment: more progress per step, critical steps that count double, bonuses for the exact building you raise.
Swap gear between fighting and building, or go premium for a second, builder doll worn at the same time.
Top builders earn medals and rankCoal and uranium become kilowatt-hours that every company in your country pays for. When power runs short, production slows nation-wide.
Burn coal and you pollute your regions. Build a nuclear wonder in the capital and you go clean.
Up to 20,000 kWh a day per nuclear plant



Eight slots, five qualities. Every hit can drop a piece, and three of one quality merge into the next.
Drop chance is 0.33% per landed hit. Merging costs gold.
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